Description

A widget is a self-contained entity that is designed to work within a certain workspace

Usage & Behavior

General guidelines

Structure

  1. Header:

    1. Widget name with/out additional information

    2. Actions

  2. Content area

Placement and Positioning

Content

Internal Logic

States

State

Image

Regular

Hover

Hover- Draggable

A frame will be added as a visual indication for draggability

Active (relevant for draggable widgets only, while being dragged)

Disabled

TBD - graphic design

Error

-

Focused

-

Focused Hover

-

Focused Active

-

Focused Disabled

-

Interaction

Validations and errors

The content of the widget may have an empty state and a loading state.

See relevant pages for more info.

Transitions

Expand collapse will be in animation.

Best practices

Use:

Don’t use:

Accessibility compliance

Unless otherwise specified, see our general compliance information in Fundamentals - Accessibility

Design

Zeplin link

Screen thumbnail

<<Short Zeplin link. You
Use this
>>

<<Screen with 200 width>>



Code

<<a box containing the code - discuss with Femi>>