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Verint firmly believes that web and software experiences should be accessible for everyone, regardless of abilities or impairments. This guide will help ensure that your product or web experience meets (or exceeds) the standards for accessibility.Accessibility Compliance for Verint LUXFor each wiki page under Components or Patters there is a dedicated section of accessibility information, mainly for Keyboard & Focus Management.
See general guidelines described in:
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Components and Accessibility
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Main Categories of Disabilities
Blind UsersHow they experience an interfaceMay use a screen reader to experience interfaces. May rely on Braille output. Cannot be expected to use a pointer or mouse for input.
Is visual information translated effectively into text? Can the image be understood through its metadata alone? Where possible, test all designs through a screen reader.
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Low-Vision UsersLow vision can include partial sight in one or both eyes, and range from mild to severe. It affects 246 million people, or about 4% of the world’s population. How they experience an interfaceMay use screen readers, screen magnifiers, high contrast modes, and/or monochrome displays. May have their browser font size adjusted to a larger setting. May not use adaptive technology at all.
Maximizing the readability and visual clarity of content. Consider how relative proximity of information changes when a page is magnified. Follow our keyboard guidelines. Test with a screen reader to ensure the page is read to the user in a logical order. To get a better understanding of the various low-vision disabilities, we recommend using the NoCoffee Chrome (or Firefox) plugin to preview websites.
How this applies to everyoneUsers without disabilities sometimes need to view screens in poor lighting conditions. For example, imagine using a device outside on a bright day. A higher-contrast design makes the screen more usable for everyone. Vision worsens gradually, starting around age 40, and good contrast helps this very large demographic to use your interface.
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Colorblind UsersColor blindness affects 8% of all men and 0.4% of women. How they experience an interface | Image Modified
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Deaf and Hard-of-Hearing UsersHow they experience an interfaceHow this applies to everyone | Image Modified
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Physical DisabilitiesHow users with physical disabilities experience an interfaceMay rely on keyboards, track balls, voice recognition, and other assistive technologies to interact with an interface. May not be able to use a mouse or other pointer.
Design for good keyboard interaction, making sure all actions and elements are keyboard-accessible and efficient. Learn how to navigate using a keyboard and spend one day navigating the web, email, and digital products using only the keyboard.
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Global Accessibility Standards
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