Related Pages: System Errors
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Description
Empty states are moments in a user’s experience used where there is no content to display. These moments can be utilised as opportunities to communicate They show the system status, expose new and can guide users to features and provide pathways actions relevant to a user’s their workflow.
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Types
Illustration
Use for a single empty state is displayed and there is sufficient space, use the relevant illustration.
Use for a single empty state should be displayedis displayed and there is sufficient space, use the relevant illustration. In instances where there are several content areas, or
Icon
LUX has specific designs for 2 different empty states.
Where multiple empty states
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are shown in different content areas on the same screen, or there is insufficient space, use the corresponding icon(s) instead.
Type | Usage | Illustration | Icon |
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No results found | Use when a |
search |
returns no results. |
No <items> defined | Use when no items have been defined, such as |
an empty user list. |
Empty notifications | Use when a user has no new notifications to review. |
No items selected | Use when a user has selected no items. | ||
Multiple items selected | Use when a user has selected multiple items. | TBD | |
Waiting | Use when an action is in progress. | Discuss with Asaf |
Usage & Behaviour
General guidelines
Structure
An empty state consists of:
An illustration - , which visualises and contextualises the current state of the application.Message - describes the state the application is in to the user. Should type of empty state.
A message, describing the state and recommended actions. Messages should be brief and informative.
Call-to-action button - a contextual action/UI element relevant to the user’s task. (Optional)
Text link - a contextual action/UI element relevant to the user’s taskA dialog button or a text link, guiding the user to perform a relevant action. (Optional)
For example:
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Placement and Positioning
Empty states should:
replace the content that would ordinarily be shown.
Empty states should be centered horizontally in within the content area.
Content
Empty states can be used to display a wide variety of content. See examples above. - Carliefy
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Use an accurate explanation that details the state the application is currently in.
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apply to various types of content, such as Data Tables, Lists, and Dashboards.
Use a precise message that explains the current state.
Where relevant, include direct links to the steps that need to be taken in the user’s workflow to accomplish a taskrelated actions, such as clearing filters or adding new content.
Interaction
Empty states state illustrations and messages are mostly non-interactive, with the exception of action options such as text links and call-to-action buttons. For component-specific interactions see the documentation of that component.
See the relevant documentation for Dialog Button and Text Link interactions.
When an empty state is embedded in within a container, the rest of the application should remain interactive.
Best Practices
Use:
When content does not yet exist for a screen or pane to provide guidance on how to populate the area with that content.
Contextual prompts (i.e., text links) that help users with getting started on key tasks.
Clearprompts to guide the user to perform relevant actions.
clear, concise written explanations.
Neutral illustrations that are representative of the state, reduce stress and add aesthetic appeal to the interface.
Don’t use:
Totally empty states, this approach leave a completely blank content area for an empty state. This creates confusion for users.
Inaccurate written explanations.
Irrelevant use links to irrelevant actions.
Unrelated visual content.
General
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Accessibility Compliance
Unless otherwise specified, see our general compliance information in Fundamentals - Accessibility.
Responsive design
Verint products should dynamically respond to the user’s screen size, platform, and orientation, supporting all devices down to the common tablet size (960px width).
Design
Zeplin link | Screen thumbnail |
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Code
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